Personal Productivity in the Can
It seems to afflict most of us. Those draining times when you feel overwhelmed. For some reason you take on more than you feel you can deliver. Sometimes it’s out of duty and you don’t have much control over it.
Man, do I feel that way now. My traditional instinct is fight or flight, which means either I get angry and brood or just ignore the things that I don’t want to do. Neither of which is good.
I’ve been reading some blogs of people who have or had this problem. Surpisingly, the same book keeps coming up: Getting Things Done: The Art of Stress Free Productivity. Dutifully I went and purchased it. I’ll keep up my progress and thoughts on this book as I’m reading it.
As for my own book and the software supporting it, it’s coming along, albeit much more slowly than I would like. And now I’ve just added reading a new book to the load.
I’m pretty much done with the character prototype tool, and should be putting together the random dungeon generation. I have a serviceable algorithm already, I just need to code it and tweak it. Nah, nix the tweaking. I just want to get something up and running to show.
The Creativity Essay I promised is still sitting in the drafts of this blog. I still think its valid, but it seems there are many people who have ideas of good game design, so I’ve been comparing my axioms to theirs, and mine are holding up surprisingly well.
Hopefully with the 3 day weekend I can:
- spend some quality time with the family (including getting the yardwork done)
- finish the GTD book
- finish the character prototype tool
- work on the Creativity Essay
Wow. My fantasy weekends I’m sure inspire jealousy.
Well, Happy President’s Day (at least here in the U.S.).